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int | _nodeType |
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int | _renderFlags |
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int | _hit |
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int | _change |
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int | _ichange |
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struct Vector * | _parentVector |
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double | _dist |
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float | _extent [6] |
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struct X3D_PolyRep * | _intern |
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int | referenceCount |
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int | _defaultContainer |
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void * | _gc |
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struct X3D_Node * | _executionContext |
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struct X3D_Node * | metadata |
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void * | _p |
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void * | _t |
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double | tau |
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float | tolerance |
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int | isActive |
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int | order |
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double | _tau |
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double | _lasttick |
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int | _takefirstinput |
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struct Multi_Vec2f | value_changed |
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struct Multi_Vec2f | initialDestination |
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struct Multi_Vec2f | initialValue |
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struct Multi_Vec2f | set_destination |
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struct Multi_Vec2f | set_value |
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void * | _values |
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struct Multi_Vec2f | _input |
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Definition at line 9678 of file Structs.h.
The documentation for this struct was generated from the following file: