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int | _nodeType |
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int | _renderFlags |
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int | _hit |
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int | _change |
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int | _ichange |
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struct Vector * | _parentVector |
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double | _dist |
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float | _extent [6] |
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struct X3D_PolyRep * | _intern |
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int | referenceCount |
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int | _defaultContainer |
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void * | _gc |
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struct X3D_Node * | _executionContext |
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float | ambientIntensity |
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float | backAmbientIntensity |
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struct SFColor | backDiffuseColor |
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struct SFColor | backEmissiveColor |
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float | backShininess |
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struct SFColor | backSpecularColor |
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float | backTransparency |
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struct SFColor | diffuseColor |
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struct SFColor | emissiveColor |
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struct X3D_Node * | metadata |
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float | shininess |
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int | separateBackColor |
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struct SFColor | specularColor |
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float | transparency |
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struct Multi_Float | _verifiedFrontColor |
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struct Multi_Float | _verifiedBackColor |
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Definition at line 10342 of file Structs.h.
The documentation for this struct was generated from the following file: