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FreeWRL/FreeX3D
3.0.0
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Data Fields | |
| struct Vector * | linearNodeTable |
| int | potentialHoleCount |
| float | cc_red |
| float | cc_green |
| float | cc_blue |
| float | cc_alpha |
| pthread_mutex_t | memtablelock |
| MATRIX4 | FW_ModelView [MAX_LARGE_MATRIX_STACK] |
| MATRIX4 | FW_ProjectionView [MAX_SMALL_MATRIX_STACK] |
| MATRIX4 | FW_TextureView [MAX_SMALL_MATRIX_STACK] |
| int | modelviewTOS |
| int | projectionviewTOS |
| int | textureviewTOS |
| int | whichMode |
| GLDOUBLE * | currentMatrix |
| struct Vector * | myShaderTable |
| int | userDefinedShaderCount |
| char * | userDefinedFragmentShader [MAX_USER_DEFINED_SHADERS] |
| char * | userDefinedVertexShader [MAX_USER_DEFINED_SHADERS] |
| int | shadingStyle |
| int | maxStackUsed |
Definition at line 182 of file OpenGL_Utils.c.