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FreeWRL/FreeX3D
3.0.0
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Data Fields | |
| double | fallHeight |
| double | fallStep |
| double | hfall |
| double | hclimb |
| int | isFall |
| int | canFall |
| int | isClimb |
| int | hits |
| int | walking |
| int | smoothStep |
| int | allowClimbing |
| GLDOUBLE | collision2avatar [16] |
| GLDOUBLE | avatar2collision [16] |
| int | checkFall |
| int | checkCylinder |
| int | checkPenetration |
| int | canPenetrate |
| int | isPenetrate |
| GLDOUBLE | penMin [3] |
| GLDOUBLE | penMax [3] |
| struct point_XYZ | penvec |
| double | penRadius |
| struct point_XYZ | pencorrection |
| double | pendisp |
Definition at line 137 of file Collision.h.