FreeWRL/FreeX3D  3.0.0
bezierPatch.h
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30 /*
31 */
32 
33 #ifndef _BEZIERPATCH_H
34 #define _BEZIERPATCH_H
35 
36 typedef struct bezierPatch{
37  float umin, vmin, umax, vmax;
38  int uorder; /*order= degree + 1*/
39  int vorder;
40 
41  /*
42  *the control points are stored in a one dimensional array.
43  *the surface is defined as:
44  * s(u,v) = sum_{i,j} P(i,j) * B_i(u) * B_j(v).
45  *where P(i,j) are the control points, B_i(.) are Bezier
46  *basis functions.
47  *Each control point can have dimension 3 or 4: (x,y,z,w).
48  *The components of P(i,j) are stored in a one dimensional
49  *array:
50  * ctlpoints[]
51  *in the order of:
52  * P[0,0], P[0,1], ..., P[0,vorder-1],
53  * P[1,0], P[1,1], ..., P[1,vorder-1],
54  * ...
55  * P[uorder-1,0], P[uorder-1,1], ..., P[uorder-1,vorder-1].
56  */
57  int dimension;
58  float* ctlpoints;
59 
60  /*
61  *in case we have to manage multiple bezierPatches.
62  */
63  struct bezierPatch *next;
64 
65 } bezierPatch;
66 
67 #ifdef __cplusplus
68 extern "C" {
69 #endif
70 
71 bezierPatch* bezierPatchMake(float umin, float vmin, float umax, float vmax, int urder, int vorder, int dimension);
72 
73 bezierPatch* bezierPatchMake2(float umin, float vmin, float umax, float vmax, int urder, int vorder, int dimension, int ustride, int vstride, float *ctlpoints);
74 
75 
76 bezierPatch* bezierPatchInsert(bezierPatch *list, bezierPatch *b);
77 
78 void bezierPatchDelete(bezierPatch *b);
79 
80 void bezierPatchDeleteList(bezierPatch *b);
81 
82 void bezierPatchPrint(bezierPatch *b);
83 
84 void bezierPatchPrintList(bezierPatch *list);
85 
86 void bezierPatchEval(bezierPatch *b, float u, float v, float ret[]);
87 
88 void bezierPatchEvalNormal(bezierPatch *b, float u, float v, float retNormal[]);
89 
90 void bezierPatchEval(bezierPatch *b, float u, float v, float ret[]);
91 
92 void bezierPatchEvalNormal(bezierPatch *b, float u, float v, float ret[]);
93 
94 
95 void bezierPatchDraw(bezierPatch *bpatch, int u_reso, int v_reso);
96 
97 void bezierPatchListDraw(bezierPatch *list, int u_reso, int v_reso);
98 
99 #ifdef __cplusplus
100 }
101 #endif
102 
103 
104 #endif