36 #ifndef __gluglsurfeval_h_
37 #define __gluglsurfeval_h_
39 #include "basicsurfeval.h"
40 #include "bezierPatchMesh.h"
41 #include <libnurbs2.h>
53 #define VERTEX_CACHE_SIZE 3
56 #ifndef IN_MAX_BEZIER_ORDER
57 #define IN_MAX_BEZIER_ORDER 40
60 #ifndef IN_MAX_DIMENSION
61 #define IN_MAX_DIMENSION 4
76 REAL ctlPoints[IN_MAX_BEZIER_ORDER*IN_MAX_BEZIER_ORDER*IN_MAX_DIMENSION];
77 REAL ucoeff[IN_MAX_BEZIER_ORDER];
78 REAL vcoeff[IN_MAX_BEZIER_ORDER];
79 REAL ucoeffDeriv[IN_MAX_BEZIER_ORDER];
80 REAL vcoeffDeriv[IN_MAX_BEZIER_ORDER];
89 void saveEvalCoord(REAL x, REAL y)
90 {coord[0] = x; coord[1] = y; type = TYPECOORD; }
91 void saveEvalPoint(
long x,
long y)
92 {point[0] = x; point[1] = y; type = TYPEPOINT; }
105 void polymode(
long style );
106 void range2f(
long, REAL *, REAL * );
107 void domain2f( REAL, REAL, REAL, REAL );
108 void addMap( SurfaceMap * ) { }
111 void disable(
long );
112 void bgnmap2f(
long );
113 void map2f(
long, REAL, REAL,
long,
long,
114 REAL, REAL,
long,
long, REAL * );
115 void mapgrid2f(
long, REAL, REAL,
long, REAL, REAL );
116 void mapmesh2f(
long,
long,
long,
long,
long );
117 void evalcoord2f(
long, REAL, REAL );
118 void evalpoint2i(
long,
long );
119 void endmap2f(
void );
121 void bgnline(
void );
122 void endline(
void );
123 void bgnclosedline(
void );
124 void endclosedline(
void );
125 void bgntmesh(
void );
126 void swaptmesh(
void );
127 void endtmesh(
void );
128 void bgnqstrip(
void );
129 void endqstrip(
void );
131 void bgntfan(
void );
132 void endtfan(
void );
133 void evalUStrip(
int n_upper, REAL v_upper, REAL* upper_val,
134 int n_lower, REAL v_lower, REAL* lower_val);
135 void evalVStrip(
int n_left, REAL u_left, REAL* left_val,
136 int n_right, REAL u_right, REAL* right_val);
138 void coord2f( REAL, REAL );
139 void point2i(
long,
long );
141 void newtmeshvert( REAL, REAL );
142 void newtmeshvert(
long,
long );
145 void putCallBack(GLenum which,
void (GLAPIENTRY *fn)() );
147 void putCallBack(GLenum which, _GLUfuncptr fn );
150 int get_vertices_call_back()
152 return output_triangles;
154 void put_vertices_call_back(
int flag)
156 output_triangles = flag;
159 void put_callback_auto_normal(
int flag)
161 callback_auto_normal = flag;
164 int get_callback_auto_normal()
166 return callback_auto_normal;
169 void set_callback_userData(
void* data)
175 void LOD_eval_list(
int level);
186 GLint gl_polygon_mode[2];
190 int output_triangles;
194 void (GLAPIENTRY *beginCallBackN) (GLenum type);
195 void (GLAPIENTRY *endCallBackN) (void);
196 void (GLAPIENTRY *vertexCallBackN) (
const GLfloat *vert);
197 void (GLAPIENTRY *normalCallBackN) (
const GLfloat *normal);
198 void (GLAPIENTRY *colorCallBackN) (
const GLfloat *color);
199 void (GLAPIENTRY *texcoordCallBackN) (
const GLfloat *texcoord);
201 void (GLAPIENTRY *beginCallBackData) (GLenum type,
void* data);
202 void (GLAPIENTRY *endCallBackData) (
void* data);
203 void (GLAPIENTRY *vertexCallBackData) (
const GLfloat *vert,
void* data);
204 void (GLAPIENTRY *normalCallBackData) (
const GLfloat *normal,
void* data);
205 void (GLAPIENTRY *colorCallBackData) (
const GLfloat *color,
void* data);
206 void (GLAPIENTRY *texcoordCallBackData) (
const GLfloat *texcoord,
void* data);
208 void beginCallBack (GLenum type,
void* data);
209 void endCallBack (
void* data);
210 void vertexCallBack (
const GLfloat *vert,
void* data);
211 void normalCallBack (
const GLfloat *normal,
void* data);
212 void colorCallBack (
const GLfloat *color,
void* data);
213 void texcoordCallBack (
const GLfloat *texcoord,
void* data);
219 void LOD_triangle(REAL A[2], REAL B[2], REAL C[2],
221 void LOD_eval(
int num_vert, REAL* verts,
int type,
int level);
236 REAL global_vprime_BV;
237 REAL global_uprime_BU;
238 int global_uorder_BV;
239 int global_vorder_BV;
240 int global_uorder_BU;
241 int global_vorder_BU;
243 REAL global_ucoeff[IN_MAX_BEZIER_ORDER];
244 REAL global_vcoeff[IN_MAX_BEZIER_ORDER];
245 REAL global_ucoeffDeriv[IN_MAX_BEZIER_ORDER];
246 REAL global_vcoeffDeriv[IN_MAX_BEZIER_ORDER];
248 REAL global_BV[IN_MAX_BEZIER_ORDER][IN_MAX_DIMENSION];
249 REAL global_PBV[IN_MAX_BEZIER_ORDER][IN_MAX_DIMENSION];
250 REAL global_BU[IN_MAX_BEZIER_ORDER][IN_MAX_DIMENSION];
251 REAL global_PBU[IN_MAX_BEZIER_ORDER][IN_MAX_DIMENSION];
252 REAL* global_baseData;
257 int global_ev_ustride;
258 int global_ev_uorder;
261 int global_ev_vstride;
262 int global_ev_vorder;
263 REAL global_ev_ctlPoints[IN_MAX_BEZIER_ORDER*IN_MAX_BEZIER_ORDER*IN_MAX_DIMENSION];
273 void inDoDomain2WithDerivs(
int k, REAL u, REAL v,
274 REAL u1, REAL u2,
int uorder,
275 REAL v1, REAL v2,
int vorder,
277 REAL *retPoint, REAL *retdu, REAL *retdv);
278 void inPreEvaluate(
int order, REAL vprime, REAL *coeff);
279 void inPreEvaluateWithDeriv(
int order, REAL vprime, REAL *coeff, REAL *coeffDeriv);
280 void inComputeFirstPartials(REAL *p, REAL *pu, REAL *pv);
281 void inComputeNormal2(REAL *pu, REAL *pv, REAL *n);
282 void inDoEvalCoord2(REAL u, REAL v,
283 REAL *retPoint, REAL *retNormal);
284 void inDoEvalCoord2NOGE(REAL u, REAL v,
285 REAL *retPoint, REAL *retNormal);
297 void inMapGrid2f(
int nu, REAL u0, REAL u1,
298 int nv, REAL v0, REAL v1);
300 void inEvalMesh2(
int lowU,
int lowV,
int highU,
int highV);
301 void inEvalPoint2(
int i,
int j);
302 void inEvalCoord2f(REAL u, REAL v);
304 void inEvalULine(
int n_points, REAL v, REAL* u_vals,
305 int stride, REAL ret_points[][3], REAL ret_normals[][3]);
307 void inEvalVLine(
int n_points, REAL u, REAL* v_vals,
308 int stride, REAL ret_points[][3], REAL ret_normals[][3]);
310 void inEvalUStrip(
int n_upper, REAL v_upper, REAL* upper_val,
311 int n_lower, REAL v_lower, REAL* lower_val
313 void inEvalVStrip(
int n_left, REAL u_left, REAL* left_val,
int n_right, REAL u_right, REAL* right_val);
315 void inPreEvaluateBV(
int k,
int uorder,
int vorder, REAL vprime, REAL *baseData);
316 void inPreEvaluateBU(
int k,
int uorder,
int vorder, REAL uprime, REAL *baseData);
317 void inPreEvaluateBV_intfac(REAL v )
319 inPreEvaluateBV(global_ev_k, global_ev_uorder, global_ev_vorder, (v-global_ev_v1)/(global_ev_v2-global_ev_v1), global_ev_ctlPoints);
322 void inPreEvaluateBU_intfac(REAL u)
324 inPreEvaluateBU(global_ev_k, global_ev_uorder, global_ev_vorder, (u-global_ev_u1)/(global_ev_u2-global_ev_u1), global_ev_ctlPoints);
327 void inDoDomain2WithDerivsBV(
int k, REAL u, REAL v,
328 REAL u1, REAL u2,
int uorder,
329 REAL v1, REAL v2,
int vorder,
331 REAL *retPoint, REAL* retdu, REAL *retdv);
333 void inDoDomain2WithDerivsBU(
int k, REAL u, REAL v,
334 REAL u1, REAL u2,
int uorder,
335 REAL v1, REAL v2,
int vorder,
337 REAL *retPoint, REAL* retdu, REAL *retdv);
340 void inDoEvalCoord2NOGE_BV(REAL u, REAL v,
341 REAL *retPoint, REAL *retNormal);
343 void inDoEvalCoord2NOGE_BU(REAL u, REAL v,
344 REAL *retPoint, REAL *retNormal);
355 int auto_normal_flag;
357 int callback_auto_normal;
363 void inMap2fEM(
int which,
376 REAL *retPoint, REAL *retdu, REAL *retdv);
379 void inDoEvalCoord2EM(REAL u, REAL v);
395 eval->coord2f(coord[0], coord[1]);
398 eval->point2i(point[0], point[1]);