FreeWRL/FreeX3D  3.0.0
primitiveStream.h
1 /*
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29  */
30 /*
31 */
32 
33 /*we do not use the constans GL_... so that this file is independent of
34  *<GL/gl.h>
35  */
36 
37 #ifndef _PRIMITIVE_STREAM_H
38 #define _PRIMITIVE_STREAM_H
39 
40 enum {PRIMITIVE_STREAM_FAN, PRIMITIVE_STREAM_STRIP};
41 
42 #include "definitions.h"
43 
44 class primStream {
45  Int *lengths; /*length[i]=number of vertices of ith primitive*/
46  Int *types; /*each primive has a type: FAN or STREAM*/
47  Real *vertices; /*the size >= 2 * num_vertices, each vertex (u,v)*/
48 
49  /*the following size information are used for dynamic arrays*/
50  Int index_lengths; /*the current available entry*/
51  Int size_lengths; /*the allocated size of the array: lengths*/
52  Int index_vertices;
53  Int size_vertices;
54 
55  /*the vertex is inserted one by one. counter is used to
56  *count the number of vertices which have been inserted so far in
57  *the current primitive
58  */
59  Int counter;
60 
61 public:
62  primStream(Int sizeLengths, Int sizeVertices);
63  ~primStream();
64 
65  Int get_n_prims() //num of primitives
66  {
67  return index_lengths;
68  }
69  Int get_type(Int i) //the type of ith primitive
70  {
71  return types[i];
72  }
73  Int get_length(Int i) //the length of the ith primitive
74  {
75  return lengths[i];
76  }
77  Real* get_vertices() {return vertices;}
78 
79  /*the begining of inserting a new primitive.
80  *reset counter to be 0.
81  */
82  void begin();
83  void insert(Real u, Real v);
84  void insert(Real v[2]) {insert(v[0], v[1]);}
85  void end(Int type);
86 
87  Int num_triangles();
88 
89  void triangle(Real A[2], Real B[2], Real C[2])
90  {
91  begin();
92  insert(A);
93  insert(B);
94  insert(C);
95  end(PRIMITIVE_STREAM_FAN);
96  }
97  void print();
98  void draw(); /*using GL to draw the primitives*/
99 };
100 
101 
102 
103 
104 
105 
106 
107 
108 #endif
109