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int | _nodeType |
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int | _renderFlags |
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int | _hit |
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int | _change |
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int | _ichange |
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struct Vector * | _parentVector |
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double | _dist |
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float | _extent [6] |
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struct X3D_PolyRep * | _intern |
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int | referenceCount |
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int | _defaultContainer |
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void * | _gc |
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struct X3D_Node * | _executionContext |
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float | axis1Angle |
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float | axis1Torque |
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float | axis2Angle |
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float | axis2Torque |
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float | axis3Angle |
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float | axis3Torque |
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struct X3D_Node * | body1 |
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struct X3D_Node * | body2 |
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int | enabledAxes |
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struct Multi_String | forceOutput |
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struct X3D_Node * | metadata |
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struct SFVec3f | motor1Axis |
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struct SFVec3f | motor2Axis |
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struct SFVec3f | motor3Axis |
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float | stop1Bounce |
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float | stop1ErrorCorrection |
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float | stop2Bounce |
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float | stop2ErrorCorrection |
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float | stop3Bounce |
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float | stop3ErrorCorrection |
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float | motor1Angle |
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float | motor1AngleRate |
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float | motor2Angle |
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float | motor2AngleRate |
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float | motor3Angle |
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float | motor3AngleRate |
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int | autoCalc |
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void * | _joint |
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int | _forceout |
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struct SFVec3f | __old_motor1Axis |
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struct SFVec3f | __old_motor2Axis |
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struct SFVec3f | __old_motor3Axis |
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struct X3D_Node * | __old_body1 |
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struct X3D_Node * | __old_body2 |
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float | __old_axis1Angle |
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float | __old_axis2Angle |
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float | __old_axis3Angle |
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Definition at line 7177 of file Structs.h.
The documentation for this struct was generated from the following file: