FreeWRL/FreeX3D  3.0.0
X3D_MotorJoint Struct Reference

Data Fields

int _nodeType
 
int _renderFlags
 
int _hit
 
int _change
 
int _ichange
 
struct Vector_parentVector
 
double _dist
 
float _extent [6]
 
struct X3D_PolyRep_intern
 
int referenceCount
 
int _defaultContainer
 
void * _gc
 
struct X3D_Node_executionContext
 
float axis1Angle
 
float axis1Torque
 
float axis2Angle
 
float axis2Torque
 
float axis3Angle
 
float axis3Torque
 
struct X3D_Nodebody1
 
struct X3D_Nodebody2
 
int enabledAxes
 
struct Multi_String forceOutput
 
struct X3D_Nodemetadata
 
struct SFVec3f motor1Axis
 
struct SFVec3f motor2Axis
 
struct SFVec3f motor3Axis
 
float stop1Bounce
 
float stop1ErrorCorrection
 
float stop2Bounce
 
float stop2ErrorCorrection
 
float stop3Bounce
 
float stop3ErrorCorrection
 
float motor1Angle
 
float motor1AngleRate
 
float motor2Angle
 
float motor2AngleRate
 
float motor3Angle
 
float motor3AngleRate
 
int autoCalc
 
void * _joint
 
int _forceout
 
struct SFVec3f __old_motor1Axis
 
struct SFVec3f __old_motor2Axis
 
struct SFVec3f __old_motor3Axis
 
struct X3D_Node__old_body1
 
struct X3D_Node__old_body2
 
float __old_axis1Angle
 
float __old_axis2Angle
 
float __old_axis3Angle
 

Detailed Description

Definition at line 7177 of file Structs.h.


The documentation for this struct was generated from the following file: