|
int | _nodeType |
|
int | _renderFlags |
|
int | _hit |
|
int | _change |
|
int | _ichange |
|
struct Vector * | _parentVector |
|
double | _dist |
|
float | _extent [6] |
|
struct X3D_PolyRep * | _intern |
|
int | referenceCount |
|
int | _defaultContainer |
|
void * | _gc |
|
struct X3D_Node * | _executionContext |
|
struct X3D_Node * | appearance |
|
struct X3D_Node * | geometry |
|
struct X3D_Node * | metadata |
|
struct SFVec3f | bboxCenter |
|
struct SFVec3f | bboxSize |
|
int | _shaderflags_base |
|
int | _shaderflags_effects |
|
int | _shaderflags_usershaders |
|
int | createParticles |
|
int | enabled |
|
float | lifetimeVariation |
|
int | maxParticles |
|
float | particleLifetime |
|
struct SFVec2f | particleSize |
|
int | isActive |
|
struct X3D_Node * | colorRamp |
|
struct Multi_Float | colorKey |
|
struct X3D_Node * | emitter |
|
struct Uni_String * | geometryType |
|
struct Multi_Node | physics |
|
struct X3D_Node * | texCoordRamp |
|
struct Multi_Float | texCoordKey |
|
void * | _tris |
|
void * | _ttex |
|
void * | _ltex |
|
void * | _particles |
|
double | _lasttime |
|
int | _geometryType |
|
float | _remainder |
|
Definition at line 7954 of file Structs.h.
The documentation for this struct was generated from the following file: