FreeWRL/FreeX3D  3.0.0
X3D_RigidBody Struct Reference

Data Fields

int _nodeType
 
int _renderFlags
 
int _hit
 
int _change
 
int _ichange
 
struct Vector_parentVector
 
double _dist
 
float _extent [6]
 
struct X3D_PolyRep_intern
 
int referenceCount
 
int _defaultContainer
 
void * _gc
 
struct X3D_Node_executionContext
 
float angularDampingFactor
 
struct SFVec3f angularVelocity
 
int autoDamp
 
int autoDisable
 
struct SFVec3f centerOfMass
 
float disableAngularSpeed
 
float disableLinearSpeed
 
float disableTime
 
int enabled
 
struct SFVec3f finiteRotationAxis
 
int fixed
 
struct Multi_Vec3f forces
 
struct Multi_Node geometry
 
struct SFMatrix3f inertia
 
float linearDampingFactor
 
struct SFVec3f linearVelocity
 
float mass
 
struct X3D_NodemassDensityModel
 
struct X3D_Nodemetadata
 
struct SFRotation orientation
 
struct SFVec3f position
 
struct Multi_Vec3f torques
 
int useFiniteRotation
 
int useGlobalGravity
 
void * _body
 
struct SFVec3f __old_angularVelocity
 
struct SFVec3f __old_centerOfMass
 
struct SFVec3f __old_finiteRotationAxis
 
struct SFVec3f __old_linearVelocity
 
struct SFRotation __old_orientation
 
struct SFVec3f __old_position
 
void * _geomIdentityTransform
 

Detailed Description

Definition at line 8749 of file Structs.h.


The documentation for this struct was generated from the following file: