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int | _nodeType |
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int | _renderFlags |
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int | _hit |
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int | _change |
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int | _ichange |
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struct Vector * | _parentVector |
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double | _dist |
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float | _extent [6] |
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struct X3D_PolyRep * | _intern |
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int | referenceCount |
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int | _defaultContainer |
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void * | _gc |
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struct X3D_Node * | _executionContext |
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struct SFVec3f | direction |
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float | intensity |
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struct SFVec3f | location |
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float | maxBack |
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float | maxFront |
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struct X3D_Node * | metadata |
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float | minBack |
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float | minFront |
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float | priority |
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struct X3D_Node * | source |
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int | spatialize |
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int | __sourceNumber |
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struct SFVec3f | __lastlocation |
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double | __lasttime |
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Definition at line 9280 of file Structs.h.
The documentation for this struct was generated from the following file: