FreeWRL/FreeX3D  3.0.0
X3D_TextureBackground Struct Reference

Data Fields

int _nodeType
 
int _renderFlags
 
int _hit
 
int _change
 
int _ichange
 
struct Vector_parentVector
 
double _dist
 
float _extent [6]
 
struct X3D_PolyRep_intern
 
int referenceCount
 
int _defaultContainer
 
void * _gc
 
struct X3D_Node_executionContext
 
int set_bind
 
struct Multi_Float groundAngle
 
struct Multi_Color groundColor
 
struct Multi_Float skyAngle
 
struct Multi_Color skyColor
 
double bindTime
 
int isBound
 
int _layerId
 
struct X3D_Nodemetadata
 
void * _parentResource
 
struct Multi_Vec3f __points
 
struct Multi_Vec3f __colours
 
int __quadcount
 
int __VBO
 
struct X3D_NodefrontTexture
 
struct X3D_NodebackTexture
 
struct X3D_NodetopTexture
 
struct X3D_NodebottomTexture
 
struct X3D_NodeleftTexture
 
struct X3D_NoderightTexture
 
struct Multi_Float transparency
 

Detailed Description

Definition at line 9742 of file Structs.h.


The documentation for this struct was generated from the following file: