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int | _nodeType |
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int | _renderFlags |
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int | _hit |
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int | _change |
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int | _ichange |
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struct Vector * | _parentVector |
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double | _dist |
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float | _extent [6] |
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struct X3D_PolyRep * | _intern |
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int | referenceCount |
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int | _defaultContainer |
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void * | _gc |
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struct X3D_Node * | _executionContext |
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float | anisotropicDegree |
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struct SFColorRGBA | borderColor |
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int | borderWidth |
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struct Uni_String * | boundaryModeS |
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struct Uni_String * | boundaryModeT |
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struct Uni_String * | boundaryModeR |
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struct Uni_String * | magnificationFilter |
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struct X3D_Node * | metadata |
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struct Uni_String * | minificationFilter |
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struct Uni_String * | textureCompression |
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float | texturePriority |
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int | generateMipMaps |
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Definition at line 9862 of file Structs.h.
The documentation for this struct was generated from the following file: