FreeWRL/FreeX3D  3.0.0
pComponent_EnvironSensor Struct Reference

Data Fields

int candoVisibility
 

Detailed Description

  • can we do a VisibiltySensor? Only if we have OpenGL support for OcclusionCulling */

Definition at line 51 of file Component_EnvironSensor.c.


The documentation for this struct was generated from the following file: