FreeWRL/FreeX3D
3.0.0
|
Data Fields | |
struct Vector * | linearNodeTable |
int | potentialHoleCount |
float | cc_red |
float | cc_green |
float | cc_blue |
float | cc_alpha |
pthread_mutex_t | memtablelock |
MATRIX4 | FW_ModelView [MAX_LARGE_MATRIX_STACK] |
MATRIX4 | FW_ProjectionView [MAX_SMALL_MATRIX_STACK] |
MATRIX4 | FW_TextureView [MAX_SMALL_MATRIX_STACK] |
int | modelviewTOS |
int | projectionviewTOS |
int | textureviewTOS |
int | whichMode |
GLDOUBLE * | currentMatrix |
struct Vector * | myShaderTable |
int | userDefinedShaderCount |
char * | userDefinedFragmentShader [MAX_USER_DEFINED_SHADERS] |
char * | userDefinedVertexShader [MAX_USER_DEFINED_SHADERS] |
int | shadingStyle |
int | maxStackUsed |
Definition at line 182 of file OpenGL_Utils.c.