FreeWRL/FreeX3D
3.0.0
|
Data Fields | |
double | fallHeight |
double | fallStep |
double | hfall |
double | hclimb |
int | isFall |
int | canFall |
int | isClimb |
int | hits |
int | walking |
int | smoothStep |
int | allowClimbing |
GLDOUBLE | collision2avatar [16] |
GLDOUBLE | avatar2collision [16] |
int | checkFall |
int | checkCylinder |
int | checkPenetration |
int | canPenetrate |
int | isPenetrate |
GLDOUBLE | penMin [3] |
GLDOUBLE | penMax [3] |
struct point_XYZ | penvec |
double | penRadius |
struct point_XYZ | pencorrection |
double | pendisp |
Definition at line 137 of file Collision.h.