FreeWRL/FreeX3D  3.0.0
duk_heap Struct Reference

Data Fields

duk_small_uint_t flags
 
duk_alloc_function alloc_func
 
duk_realloc_function realloc_func
 
duk_free_function free_func
 
void * heap_udata
 
duk_fatal_function fatal_func
 
duk_heaphdrheap_allocated
 
duk_heaphdrrefzero_list
 
duk_heaphdrrefzero_list_tail
 
duk_int_t mark_and_sweep_trigger_counter
 
duk_int_t mark_and_sweep_recursion_depth
 
duk_small_uint_t mark_and_sweep_base_flags
 
duk_heaphdrfinalize_list
 
duk_ljstate lj
 
duk_bool_t handling_error
 
duk_hthreadheap_thread
 
duk_hthreadcurr_thread
 
duk_hobjectheap_object
 
duk_int_t call_recursion_depth
 
duk_int_t call_recursion_limit
 
duk_uint32_t hash_seed
 
duk_uint32_t rnd_state
 
duk_uint32_t sym_counter [2]
 
duk_hstring ** strtable
 
duk_uint32_t st_size
 
duk_uint32_t st_used
 
duk_strcache strcache [DUK_HEAP_STRCACHE_SIZE]
 
duk_hstringstrs [DUK_HEAP_NUM_STRINGS]
 

Detailed Description

Definition at line 7766 of file duktape.c.


The documentation for this struct was generated from the following file: