QBackendNode Class
(Qt3DCore::QBackendNode)The base class for all Qt3D backend nodes More...
Header: | #include <QBackendNode> |
qmake: | QT += 3dcore |
Public Types
enum | Mode { ReadOnly, ReadWrite } |
Public Functions
QBackendNode(Mode mode = ReadOnly) | |
virtual | ~QBackendNode() |
bool | isEnabled() const |
Mode | mode() const |
QNodeId | peerId() const |
void | setEnabled(bool enabled) |
Protected Functions
void | notifyObservers(const QSceneChangePtr &e) |
virtual void | sceneChangeEvent(const QSceneChangePtr &e) |
Detailed Description
The base class for all Qt3D backend nodes
Member Type Documentation
enum QBackendNode::Mode
The mode for the backend node.
Constant | Value |
---|---|
Qt3DCore::QBackendNode::ReadOnly | 0 |
Qt3DCore::QBackendNode::ReadWrite | 1 |
Member Function Documentation
QBackendNode::QBackendNode(Mode mode = ReadOnly)
Default constructs an instance of QBackendNode.
[virtual]
QBackendNode::~QBackendNode()
Destroys the instance of QBackendNode. The destructor is virtual.
bool QBackendNode::isEnabled() const
Returns true
if the backend node is enabled.
Mode QBackendNode::mode() const
Returns the mode of the backend mode.
[protected]
void QBackendNode::notifyObservers(const QSceneChangePtr &e)
Notifies observers of scene change e.
QNodeId QBackendNode::peerId() const
Returns the peer id of the backend node.
[virtual protected]
void QBackendNode::sceneChangeEvent(const QSceneChangePtr &e)
TODO e
void QBackendNode::setEnabled(bool enabled)
Enables or disables the backend node by enabled.
See also isEnabled().