QAbstractTexture Class
(Qt3DRender::QAbstractTexture)A base class to be used to provide textures. More...
Header: | #include <QAbstractTexture> |
qmake: | QT += 3drender |
Since: | Qt 5.5 |
Inherits: | Qt3DCore::QNode |
Inherited By: | Qt3DRender::QTexture1D, Qt3DRender::QTexture1DArray, Qt3DRender::QTexture2D, Qt3DRender::QTexture2DArray, Qt3DRender::QTexture2DMultisample, Qt3DRender::QTexture2DMultisampleArray, Qt3DRender::QTexture3D, Qt3DRender::QTextureBuffer, Qt3DRender::QTextureCubeMap, Qt3DRender::QTextureCubeMapArray, and Qt3DRender::QTextureRectangle |
Public Types
enum | ComparisonFunction { CompareLessEqual, CompareGreaterEqual, CompareLess, CompareGreater, ..., CompareNever } |
enum | ComparisonMode { CompareRefToTexture, CompareNone } |
enum | CubeMapFace { CubeMapPositiveX, CubeMapNegativeX, CubeMapPositiveY, CubeMapNegativeY, CubeMapPositiveZ, CubeMapNegativeZ } |
enum | Filter { Nearest, Linear, NearestMipMapNearest, NearestMipMapLinear, LinearMipMapNearest, LinearMipMapLinear } |
enum | Status { None, Loading, Ready, Error } |
enum | Target { TargetAutomatic, Target1D, Target1DArray, Target2D, ..., TargetBuffer } |
enum | TextureFormat { NoFormat, Automatic, R8_UNorm, RG8_UNorm, ..., LuminanceAlphaFormat } |
Properties
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- 2 properties inherited from Qt3DCore::QNode
- 1 property inherited from QObject
Public Functions
void | addTextureImage(QAbstractTextureImage *textureImage) |
ComparisonFunction | comparisonFunction() const |
ComparisonMode | comparisonMode() const |
QTextureGeneratorPtr | dataGenerator() const |
int | depth() const |
TextureFormat | format() const |
bool | generateMipMaps() const |
int | height() const |
int | layers() const |
Filter | magnificationFilter() const |
float | maximumAnisotropy() const |
Filter | minificationFilter() const |
void | removeTextureImage(QAbstractTextureImage *textureImage) |
void | setSize(int w, int h = 1, int d = 1) |
void | setWrapMode(const QTextureWrapMode &wrapMode) |
Status | status() const |
Target | target() const |
QVector<QAbstractTextureImage *> | textureImages() const |
int | width() const |
QTextureWrapMode * | wrapMode() |
- 6 public functions inherited from Qt3DCore::QNode
- 31 public functions inherited from QObject
Public Slots
void | setComparisonFunction(ComparisonFunction function) |
void | setComparisonMode(ComparisonMode mode) |
void | setDepth(int depth) |
void | setFormat(TextureFormat format) |
void | setGenerateMipMaps(bool gen) |
void | setHeight(int height) |
void | setLayers(int layers) |
void | setMagnificationFilter(Filter f) |
void | setMaximumAnisotropy(float anisotropy) |
void | setMinificationFilter(Filter f) |
void | setWidth(int width) |
- 2 public slots inherited from Qt3DCore::QNode
- 1 public slot inherited from QObject
Signals
void | comparisonFunctionChanged(ComparisonFunction comparisonFunction) |
void | comparisonModeChanged(ComparisonMode comparisonMode) |
void | depthChanged(int depth) |
void | formatChanged(TextureFormat format) |
void | generateMipMapsChanged(bool generateMipMaps) |
void | heightChanged(int height) |
void | layersChanged(int layers) |
void | magnificationFilterChanged(Filter magnificationFilter) |
void | maximumAnisotropyChanged(float maximumAnisotropy) |
void | minificationFilterChanged(Filter minificationFilter) |
void | statusChanged(Status status) |
void | widthChanged(int width) |
- 3 signals inherited from Qt3DCore::QNode
- 2 signals inherited from QObject
Protected Functions
QAbstractTexture(Qt3DCore::QNode *parent = nullptr) | |
QAbstractTexture(Target target, Qt3DCore::QNode *parent = nullptr) | |
QAbstractTexture(QAbstractTexturePrivate &dd, Qt3DCore::QNode *parent = nullptr) | |
void | setStatus(Status status) |
- 2 protected functions inherited from Qt3DCore::QNode
- 9 protected functions inherited from QObject
Additional Inherited Members
- 1 public variable inherited from QObject
- 10 static public members inherited from QObject
- 2 protected variables inherited from QObject
Detailed Description
A base class to be used to provide textures.
The QAbstractTexture class shouldn't be used directly but rather through one of its subclasses. Each subclass implements a given texture target (2D, 2DArray, 3D, CubeMap ...) Each subclass provides a set of functors for each layer, cube map face and mipmap level. In turn the backend uses those functor to properly fill a corresponding OpenGL texture with data.
Member Type Documentation
enum QAbstractTexture::ComparisonFunction
enum QAbstractTexture::ComparisonMode
enum QAbstractTexture::CubeMapFace
enum QAbstractTexture::Filter
enum QAbstractTexture::Status
enum QAbstractTexture::Target
enum QAbstractTexture::TextureFormat
Property Documentation
comparisonFunction : ComparisonFunction
Holds the comparison function of the texture provider.
Access functions:
ComparisonFunction | comparisonFunction() const |
void | setComparisonFunction(ComparisonFunction function) |
Notifier signal:
void | comparisonFunctionChanged(ComparisonFunction comparisonFunction) |
comparisonMode : ComparisonMode
Holds the comparison mode of the texture provider.
Access functions:
ComparisonMode | comparisonMode() const |
void | setComparisonMode(ComparisonMode mode) |
Notifier signal:
void | comparisonModeChanged(ComparisonMode comparisonMode) |
depth : int
Holds the depth of the texture provider.
Access functions:
int | depth() const |
void | setDepth(int depth) |
Notifier signal:
void | depthChanged(int depth) |
format : TextureFormat
Holds the format of the texture provider.
Access functions:
TextureFormat | format() const |
void | setFormat(TextureFormat format) |
Notifier signal:
void | formatChanged(TextureFormat format) |
generateMipMaps : bool
Holds whether the texture provider should auto generate mipmaps.
Access functions:
bool | generateMipMaps() const |
void | setGenerateMipMaps(bool gen) |
Notifier signal:
void | generateMipMapsChanged(bool generateMipMaps) |
height : int
Holds the height of the texture provider.
Access functions:
int | height() const |
void | setHeight(int height) |
Notifier signal:
void | heightChanged(int height) |
layers : int
Holds the maximum layer count of the texture provider. By default, the maximum layer count is 1.
Note: this has a meaning only for texture providers that have 3D or array target formats.
Access functions:
int | layers() const |
void | setLayers(int layers) |
Notifier signal:
void | layersChanged(int layers) |
magnificationFilter : Filter
Holds the magnification filter of the texture provider.
Access functions:
Filter | magnificationFilter() const |
void | setMagnificationFilter(Filter f) |
Notifier signal:
void | magnificationFilterChanged(Filter magnificationFilter) |
maximumAnisotropy : float
Holds the maximum anisotropy of the texture provider.
Access functions:
float | maximumAnisotropy() const |
void | setMaximumAnisotropy(float anisotropy) |
Notifier signal:
void | maximumAnisotropyChanged(float maximumAnisotropy) |
minificationFilter : Filter
Holds the minification filter of the texture provider.
Access functions:
Filter | minificationFilter() const |
void | setMinificationFilter(Filter f) |
Notifier signal:
void | minificationFilterChanged(Filter minificationFilter) |
status : const Status
Holds the current status of the texture provider.
Access functions:
Status | status() const |
Notifier signal:
void | statusChanged(Status status) |
target : const Target
Holds the target format of the texture provider.
Note: The target format can only be set once.
Access functions:
Target | target() const |
width : int
Holds the width of the texture provider.
Access functions:
int | width() const |
void | setWidth(int width) |
Notifier signal:
void | widthChanged(int width) |
wrapMode : Qt3DRender::QTextureWrapMode * const
Holds the wrap mode of the texture provider.
Access functions:
QTextureWrapMode * | wrapMode() |
Member Function Documentation
[protected]
QAbstractTexture::QAbstractTexture(Qt3DCore::QNode *parent = nullptr)
Default constructs an instance of QAbstractTexture.
[protected]
QAbstractTexture::QAbstractTexture(Target target, Qt3DCore::QNode *parent = nullptr)
Default constructs an instance of QAbstractTexture.
[protected]
QAbstractTexture::QAbstractTexture(QAbstractTexturePrivate &dd, Qt3DCore::QNode *parent = nullptr)
Copy constructor.
void QAbstractTexture::addTextureImage(QAbstractTextureImage *textureImage)
Adds a new Qt3DCore::QAbstractTextureImage textureImage to the texture provider.
Note: Qt3DRender::QAbstractTextureImage should never be shared between multiple Qt3DRender::QAbstractTexture instances.
ComparisonFunction QAbstractTexture::comparisonFunction() const
Returns the current comparison function.
Note: Getter function for property comparisonFunction.
See also setComparisonFunction().
ComparisonMode QAbstractTexture::comparisonMode() const
Returns the current comparison mode.
Note: Getter function for property comparisonMode.
See also setComparisonMode().
QTextureGeneratorPtr QAbstractTexture::dataGenerator() const
Returns the current data generator.
int QAbstractTexture::depth() const
Returns the depth of the texture
Note: Getter function for property depth.
See also setDepth().
TextureFormat QAbstractTexture::format() const
Returns the texture provider's format.
Note: Getter function for property format.
See also setFormat().
int QAbstractTexture::height() const
Returns the height of the texture
Note: Getter function for property height.
See also setHeight().
int QAbstractTexture::layers() const
Returns the maximum number of layers for the texture provider.
Note: this has a meaning only for texture providers that have 3D or array target formats.
Note: Getter function for property layers.
See also setLayers().
float QAbstractTexture::maximumAnisotropy() const
Returns the current maximum anisotropy
Note: Getter function for property maximumAnisotropy.
See also setMaximumAnisotropy().
void QAbstractTexture::removeTextureImage(QAbstractTextureImage *textureImage)
Removes a Qt3DCore::QAbstractTextureImage textureImage from the texture provider.
void QAbstractTexture::setSize(int w, int h = 1, int d = 1)
Sets the size of the texture provider to width w, height h and depth d.
[protected]
void QAbstractTexture::setStatus(Status status)
See also status().
void QAbstractTexture::setWrapMode(const QTextureWrapMode &wrapMode)
See also wrapMode().
Status QAbstractTexture::status() const
Returns the current status
Note: Getter function for property status.
See also setStatus().
QVector<QAbstractTextureImage *> QAbstractTexture::textureImages() const
Returns a list of pointers to QAbstractTextureImage objects contained in the texture provider.
int QAbstractTexture::width() const
Returns the width of the texture
Note: Getter function for property width.
See also setWidth().