Connection Class
(QMetaObject::Connection)Header: | #include <Connection> |
qmake: | QT += core |
Public Functions
Connection() | |
Connection(const Connection &other) | |
Connection(Connection &&o) | |
~Connection() | |
operator bool() const | |
Connection & | operator=(const Connection &other) |
Connection & | operator=(Connection &&other) |
Detailed Description
Represents a handle to a signal-slot connection. It can be used to disconnect that connection, or check if the connection was successful
See also QObject::disconnect().
Member Function Documentation
Connection::Connection()
Creates a Connection instance.
Connection::Connection(const Connection &other)
Constructs a copy of other.
Connection::Connection(Connection &&o)
Move-constructs a Connection instance, making it point to the same object that o was pointing to.
Connection::~Connection()
Destructor for QMetaObject::Connection.
Connection::operator bool() const
Returns true
if the connection is valid.
The connection is valid if the call to QObject::connect succeeded. The connection is invalid if QObject::connect was not able to find the signal or the slot, or if the arguments do not match.
Connection &Connection::operator=(const Connection &other)
Assigns other to this connection and returns a reference to this connection.
Connection &Connection::operator=(Connection &&other)
Move-assigns other to this object, and returns a reference.