MapGestureArea QML Type

The MapGestureArea type provides Map gesture interaction. More...

Import Statement: import QtLocation 5.3
Since: Qt Location 5.0

Properties

Signals

Detailed Description

MapGestureArea objects are used as part of a Map, to provide for panning, flicking and pinch-to-zoom gesture used on touch displays.

A MapGestureArea is automatically created with a new Map and available with the gesture property. This is the only way to create a MapGestureArea, and once created this way cannot be destroyed without its parent Map.

The two most commonly used properties of the MapGestureArea are the enabled and acceptedGestures properties. Both of these must be set before a MapGestureArea will have any effect upon interaction with the Map. The flickDeceleration property controls how quickly the map pan slows after contact is released while panning the map.

Performance

The MapGestureArea, when enabled, must process all incoming touch events in order to track the shape and size of the "pinch". The overhead added on touch events can be considered constant time.

Example Usage

The following example enables the pinch and pan gestures on the map, but not flicking. So the map scrolling will halt immediately on releasing the mouse button / touch.


  Map {
      gesture.enabled: true
      gesture.acceptedGestures: MapGestureArea.PinchGesture | MapGestureArea.PanGesture
  }

Property Documentation

acceptedGestures : enumeration

This property holds the gestures that will be active. By default the zoom, pan and flick gestures are enabled.

  • MapGestureArea.NoGesture - Don't support any additional gestures (value: 0x0000).
  • MapGestureArea.PinchGesture - Support the map pinch gesture (value: 0x0001).
  • MapGestureArea.PanGesture - Support the map pan gesture (value: 0x0002).
  • MapGestureArea.FlickGesture - Support the map flick gesture (value: 0x0004).

enabled : bool

This property holds whether the gestures are enabled.


flickDeceleration : real

This property holds the rate at which a flick will decelerate.

The default value is 2500.


maximumZoomLevelChange : real

This property holds the maximum zoom level change per pinch, essentially meant to be used for setting the zoom sensitivity.

It is an indicative measure calculated from the dimensions of the map area, roughly corresponding how much zoom level could change with maximum pinch zoom. Default value is 4.0, maximum value is 10.0


panActive : bool

This read-only property holds whether pan gesture is active.

Note: Change notifications for this property were introduced in Qt 5.5.


pinchActive : bool

This read-only property holds whether pinch gesture is active.


preventStealing : bool

This property holds whether the mouse events may be stolen from this MapGestureArea.

If a Map is placed within an item that filters child mouse and touch events, such as Flickable, the mouse and touch events may be stolen from the MapGestureArea if a gesture is recognized by the parent item, e.g. a flick gesture. If preventStealing is set to true, no item will steal the mouse and touch events.

Note that setting preventStealing to true once an item has started stealing events will have no effect until the next press event.

By default this property is false.


Signal Documentation

flickFinished()

This signal is emitted when the map stops moving due to a flick.

The corresponding handler is onFlickFinished.


flickStarted()

This signal is emitted when the map is flicked. A flick starts from the point where the mouse or touch was released, while still in motion.

The corresponding handler is onFlichStarted.


panFinished()

This signal is emitted when the map stops moving due to user interaction. If a flick was generated, this signal is emitted before flick starts. If a flick was not generated, this signal is emitted when the user stops dragging - that is a mouse or touch release.

The corresponding handler is onPanFinished.


panStarted()

This signal is emitted when the map begins to move due to user interaction. Typically this means that the user is dragging a finger - or a mouse with one of more mouse buttons pressed - on the map.

The corresponding handler is onPanStarted.


pinchFinished(PinchEvent event)

This signal is emitted at the end of a pinch gesture.

The corresponding handler is onPinchFinished.

See also pinchStarted and pinchUpdated.


pinchStarted(PinchEvent event)

This signal is emitted when a pinch gesture is started.

The corresponding handler is onPinchStarted.

See also pinchUpdated and pinchFinished.


pinchUpdated(PinchEvent event)

This signal is emitted as the user's fingers move across the map, after the pinchStarted signal is emitted.

The corresponding handler is onPinchUpdated.

See also pinchStarted and pinchFinished.