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int | _nodeType |
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int | _renderFlags |
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int | _hit |
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int | _change |
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int | _ichange |
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struct Vector * | _parentVector |
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double | _dist |
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float | _extent [6] |
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struct X3D_PolyRep * | _intern |
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int | referenceCount |
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int | _defaultContainer |
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void * | _gc |
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struct X3D_Node * | _executionContext |
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struct Multi_Node | set_contacts |
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int | autoDisable |
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struct Multi_Node | bodies |
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float | constantForceMix |
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float | contactSurfaceThickness |
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float | disableAngularSpeed |
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float | disableLinearSpeed |
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float | disableTime |
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int | enabled |
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float | errorCorrection |
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struct SFVec3f | gravity |
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int | iterations |
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struct Multi_Node | joints |
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float | maxCorrectionSpeed |
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struct X3D_Node * | metadata |
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int | preferAccuracy |
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struct X3D_Node * | collider |
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void * | _world |
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void * | _group |
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Definition at line 8799 of file Structs.h.
The documentation for this struct was generated from the following file: