QCameraSelector Class
(Qt3DRender::QCameraSelector)Class to allow for selection of camera to be used More...
Header: | #include <QCameraSelector> |
qmake: | QT += 3drender |
Since: | Qt 5.5 |
Instantiated By: | CameraSelector |
Inherits: | QFrameGraphNode |
Properties
- camera : Qt3DCore::QEntity *
- 2 properties inherited from Qt3DCore::QNode
- 1 property inherited from QObject
Public Functions
QCameraSelector(Qt3DCore::QNode *parent = nullptr) | |
Qt3DCore::QEntity * | camera() const |
- 1 public function inherited from Qt3DRender::QFrameGraphNode
- 6 public functions inherited from Qt3DCore::QNode
- 31 public functions inherited from QObject
Public Slots
void | setCamera(Qt3DCore::QEntity *camera) |
- 2 public slots inherited from Qt3DCore::QNode
- 1 public slot inherited from QObject
Signals
void | cameraChanged(Qt3DCore::QEntity *camera) |
- 3 signals inherited from Qt3DCore::QNode
- 2 signals inherited from QObject
Protected Functions
QCameraSelector(QCameraSelectorPrivate &dd, Qt3DCore::QNode *parent = nullptr) |
- 2 protected functions inherited from Qt3DCore::QNode
- 9 protected functions inherited from QObject
Additional Inherited Members
- 1 public variable inherited from QObject
- 10 static public members inherited from QObject
- 2 protected variables inherited from QObject
Detailed Description
Class to allow for selection of camera to be used
A Qt3DRender::QCameraSelector can be used to select the camera, which is used by the FrameGraph when drawing the entities.