Qt 5.7
Qt Data Visualization
C++ Classes
Q3DSurface
Qt 5.7.1 Reference Documentation
List of All Members for Q3DSurface
This is the complete list of members for
Q3DSurface
, including inherited members.
enum
AncestorMode
enum
ElementType
enum
OpenGLFeature
typedef
OpenGLFeatures
enum
OptimizationHint
flags
OptimizationHints
enum
SelectionFlag
flags
SelectionFlags
enum
ShadowQuality
enum
SurfaceClass
enum
SurfaceType
enum
Visibility
Q3DSurface
(const QSurfaceFormat *, QWindow *)
~Q3DSurface
()
activeChanged
()
activeInputHandler
() const : QAbstract3DInputHandler *
activeInputHandlerChanged
(QAbstract3DInputHandler *)
activeTheme
() const : Q3DTheme *
activeThemeChanged
(Q3DTheme *)
addAxis
(QValue3DAxis *)
addCustomItem
(QCustom3DItem *) : int
addInputHandler
(QAbstract3DInputHandler *)
addSeries
(QSurface3DSeries *)
addTheme
(Q3DTheme *)
alert
(int )
aspectRatio
() const : qreal
aspectRatioChanged
(qreal )
axes
() const : QList<QValue3DAxis *>
axisX
() const : QValue3DAxis *
axisXChanged
(QValue3DAxis *)
axisY
() const : QValue3DAxis *
axisYChanged
(QValue3DAxis *)
axisZ
() const : QValue3DAxis *
axisZChanged
(QValue3DAxis *)
baseSize
() const
clearSelection
()
close
()
contentOrientation
() const
contentOrientationChanged
(Qt::ScreenOrientation )
create
()
currentFps
() const : qreal
currentFpsChanged
(qreal )
cursor
() const
customItems
() const : QList<QCustom3DItem *>
d_ptr
:
destroy
()
devicePixelRatio
() const
event
(QEvent *)
exposeEvent
(QExposeEvent *)
filePath
() const
flags
() const
flipHorizontalGrid
() const : bool
flipHorizontalGridChanged
(bool )
focusInEvent
(QFocusEvent *)
focusObject
() const
focusObjectChanged
(QObject *)
focusOutEvent
(QFocusEvent *)
format
() const
format
() const
frameGeometry
() const
frameMargins
() const
framePosition
() const
fromWinId
(WId )
geometry
() const
glActiveTexture
(GLenum )
glAttachShader
(GLuint , GLuint )
glBindAttribLocation
(GLuint , GLuint , const char *)
glBindBuffer
(GLenum , GLuint )
glBindFramebuffer
(GLenum , GLuint )
glBindRenderbuffer
(GLenum , GLuint )
glBindTexture
(GLenum , GLuint )
glBlendColor
(GLclampf , GLclampf , GLclampf , GLclampf )
glBlendEquation
(GLenum )
glBlendEquationSeparate
(GLenum , GLenum )
glBlendFunc
(GLenum , GLenum )
glBlendFuncSeparate
(GLenum , GLenum , GLenum , GLenum )
glBufferData
(GLenum , qopengl_GLsizeiptr , const void *, GLenum )
glBufferSubData
(GLenum , qopengl_GLintptr , qopengl_GLsizeiptr , const void *)
glCheckFramebufferStatus
(GLenum )
glClear
(GLbitfield )
glClearColor
(GLclampf , GLclampf , GLclampf , GLclampf )
glClearDepthf
(GLclampf )
glClearStencil
(GLint )
glColorMask
(GLboolean , GLboolean , GLboolean , GLboolean )
glCompileShader
(GLuint )
glCompressedTexImage2D
(GLenum , GLint , GLenum , GLsizei , GLsizei , GLint , GLsizei , const void *)
glCompressedTexSubImage2D
(GLenum , GLint , GLint , GLint , GLsizei , GLsizei , GLenum , GLsizei , const void *)
glCopyTexImage2D
(GLenum , GLint , GLenum , GLint , GLint , GLsizei , GLsizei , GLint )
glCopyTexSubImage2D
(GLenum , GLint , GLint , GLint , GLint , GLint , GLsizei , GLsizei )
glCreateProgram
()
glCreateShader
(GLenum )
glCullFace
(GLenum )
glDeleteBuffers
(GLsizei , const GLuint *)
glDeleteFramebuffers
(GLsizei , const GLuint *)
glDeleteProgram
(GLuint )
glDeleteRenderbuffers
(GLsizei , const GLuint *)
glDeleteShader
(GLuint )
glDeleteTextures
(GLsizei , const GLuint *)
glDepthFunc
(GLenum )
glDepthMask
(GLboolean )
glDepthRangef
(GLclampf , GLclampf )
glDetachShader
(GLuint , GLuint )
glDisable
(GLenum )
glDisableVertexAttribArray
(GLuint )
glDrawArrays
(GLenum , GLint , GLsizei )
glDrawElements
(GLenum , GLsizei , GLenum , const GLvoid *)
glEnable
(GLenum )
glEnableVertexAttribArray
(GLuint )
glFinish
()
glFlush
()
glFramebufferRenderbuffer
(GLenum , GLenum , GLenum , GLuint )
glFramebufferTexture2D
(GLenum , GLenum , GLenum , GLuint , GLint )
glFrontFace
(GLenum )
glGenBuffers
(GLsizei , GLuint *)
glGenFramebuffers
(GLsizei , GLuint *)
glGenRenderbuffers
(GLsizei , GLuint *)
glGenTextures
(GLsizei , GLuint *)
glGenerateMipmap
(GLenum )
glGetActiveAttrib
(GLuint , GLuint , GLsizei , GLsizei *, GLint *, GLenum *, char *)
glGetActiveUniform
(GLuint , GLuint , GLsizei , GLsizei *, GLint *, GLenum *, char *)
glGetAttachedShaders
(GLuint , GLsizei , GLsizei *, GLuint *)
glGetAttribLocation
(GLuint , const char *)
glGetBooleanv
(GLenum , GLboolean *)
glGetBufferParameteriv
(GLenum , GLenum , GLint *)
glGetError
()
glGetFloatv
(GLenum , GLfloat *)
glGetFramebufferAttachmentParameteriv
(GLenum , GLenum , GLenum , GLint *)
glGetIntegerv
(GLenum , GLint *)
glGetProgramInfoLog
(GLuint , GLsizei , GLsizei *, char *)
glGetProgramiv
(GLuint , GLenum , GLint *)
glGetRenderbufferParameteriv
(GLenum , GLenum , GLint *)
glGetShaderInfoLog
(GLuint , GLsizei , GLsizei *, char *)
glGetShaderPrecisionFormat
(GLenum , GLenum , GLint *, GLint *)
glGetShaderSource
(GLuint , GLsizei , GLsizei *, char *)
glGetShaderiv
(GLuint , GLenum , GLint *)
glGetString
(GLenum )
glGetTexParameterfv
(GLenum , GLenum , GLfloat *)
glGetTexParameteriv
(GLenum , GLenum , GLint *)
glGetUniformLocation
(GLuint , const char *)
glGetUniformfv
(GLuint , GLint , GLfloat *)
glGetUniformiv
(GLuint , GLint , GLint *)
glGetVertexAttribPointerv
(GLuint , GLenum , void **)
glGetVertexAttribfv
(GLuint , GLenum , GLfloat *)
glGetVertexAttribiv
(GLuint , GLenum , GLint *)
glHint
(GLenum , GLenum )
glIsBuffer
(GLuint )
glIsEnabled
(GLenum )
glIsFramebuffer
(GLuint )
glIsProgram
(GLuint )
glIsRenderbuffer
(GLuint )
glIsShader
(GLuint )
glIsTexture
(GLuint )
glLineWidth
(GLfloat )
glLinkProgram
(GLuint )
glPixelStorei
(GLenum , GLint )
glPolygonOffset
(GLfloat , GLfloat )
glReadPixels
(GLint , GLint , GLsizei , GLsizei , GLenum , GLenum , GLvoid *)
glReleaseShaderCompiler
()
glRenderbufferStorage
(GLenum , GLenum , GLsizei , GLsizei )
glSampleCoverage
(GLclampf , GLboolean )
glScissor
(GLint , GLint , GLsizei , GLsizei )
glShaderBinary
(GLint , const GLuint *, GLenum , const void *, GLint )
glShaderSource
(GLuint , GLsizei , const char **, const GLint *)
glStencilFunc
(GLenum , GLint , GLuint )
glStencilFuncSeparate
(GLenum , GLenum , GLint , GLuint )
glStencilMask
(GLuint )
glStencilMaskSeparate
(GLenum , GLuint )
glStencilOp
(GLenum , GLenum , GLenum )
glStencilOpSeparate
(GLenum , GLenum , GLenum , GLenum )
glTexImage2D
(GLenum , GLint , GLint , GLsizei , GLsizei , GLint , GLenum , GLenum , const GLvoid *)
glTexParameterf
(GLenum , GLenum , GLfloat )
glTexParameterfv
(GLenum , GLenum , const GLfloat *)
glTexParameteri
(GLenum , GLenum , GLint )
glTexParameteriv
(GLenum , GLenum , const GLint *)
glTexSubImage2D
(GLenum , GLint , GLint , GLint , GLsizei , GLsizei , GLenum , GLenum , const GLvoid *)
glUniform1f
(GLint , GLfloat )
glUniform1fv
(GLint , GLsizei , const GLfloat *)
glUniform1i
(GLint , GLint )
glUniform1iv
(GLint , GLsizei , const GLint *)
glUniform2f
(GLint , GLfloat , GLfloat )
glUniform2fv
(GLint , GLsizei , const GLfloat *)
glUniform2i
(GLint , GLint , GLint )
glUniform2iv
(GLint , GLsizei , const GLint *)
glUniform3f
(GLint , GLfloat , GLfloat , GLfloat )
glUniform3fv
(GLint , GLsizei , const GLfloat *)
glUniform3i
(GLint , GLint , GLint , GLint )
glUniform3iv
(GLint , GLsizei , const GLint *)
glUniform4f
(GLint , GLfloat , GLfloat , GLfloat , GLfloat )
glUniform4fv
(GLint , GLsizei , const GLfloat *)
glUniform4i
(GLint , GLint , GLint , GLint , GLint )
glUniform4iv
(GLint , GLsizei , const GLint *)
glUniformMatrix2fv
(GLint , GLsizei , GLboolean , const GLfloat *)
glUniformMatrix3fv
(GLint , GLsizei , GLboolean , const GLfloat *)
glUniformMatrix4fv
(GLint , GLsizei , GLboolean , const GLfloat *)
glUseProgram
(GLuint )
glValidateProgram
(GLuint )
glVertexAttrib1f
(GLuint , GLfloat )
glVertexAttrib1fv
(GLuint , const GLfloat *)
glVertexAttrib2f
(GLuint , GLfloat , GLfloat )
glVertexAttrib2fv
(GLuint , const GLfloat *)
glVertexAttrib3f
(GLuint , GLfloat , GLfloat , GLfloat )
glVertexAttrib3fv
(GLuint , const GLfloat *)
glVertexAttrib4f
(GLuint , GLfloat , GLfloat , GLfloat , GLfloat )
glVertexAttrib4fv
(GLuint , const GLfloat *)
glVertexAttribPointer
(GLuint , GLint , GLenum , GLboolean , GLsizei , const void *)
glViewport
(GLint , GLint , GLsizei , GLsizei )
hasContext
() const : bool
hasOpenGLFeature
(QOpenGLFunctions::OpenGLFeature ) const
height
() const
heightChanged
(int )
hide
()
hideEvent
(QHideEvent *)
horizontalAspectRatio
() const : qreal
horizontalAspectRatioChanged
(qreal )
icon
() const
initializeOpenGLFunctions
()
inputHandlers
() const : QList<QAbstract3DInputHandler *>
isActive
() const
isAncestorOf
(const QWindow *, AncestorMode ) const
isExposed
() const
isModal
() const
isOrthoProjection
() const : bool
isPolar
() const : bool
isReflection
() const : bool
isTopLevel
() const
isVisible
() const
keyPressEvent
(QKeyEvent *)
keyReleaseEvent
(QKeyEvent *)
locale
() const : QLocale
localeChanged
(const QLocale &)
lower
()
m_reserved
:
m_type
:
mapFromGlobal
(const QPoint &) const
mapToGlobal
(const QPoint &) const
margin
() const : qreal
marginChanged
(qreal )
mask
() const
maximumHeight
() const
maximumHeightChanged
(int )
maximumSize
() const
maximumWidth
() const
maximumWidthChanged
(int )
measureFps
() const : bool
measureFpsChanged
(bool )
minimumHeight
() const
minimumHeightChanged
(int )
minimumSize
() const
minimumWidth
() const
minimumWidthChanged
(int )
modality
() const
modalityChanged
(Qt::WindowModality )
mouseDoubleClickEvent
(QMouseEvent *)
mouseMoveEvent
(QMouseEvent *)
mousePressEvent
(QMouseEvent *)
mouseReleaseEvent
(QMouseEvent *)
moveEvent
(QMoveEvent *)
nativeEvent
(const QByteArray &, void *, long *)
opacity
() const
opacityChanged
(qreal )
openGLFeatures
() const
optimizationHints
() const : OptimizationHints
optimizationHintsChanged
(QAbstract3DGraph::OptimizationHints )
orthoProjectionChanged
(bool )
parent
() const
polarChanged
(bool )
position
() const
queriedGraphPosition
() const : QVector3D
queriedGraphPositionChanged
(const QVector3D &)
radialLabelOffset
() const : float
radialLabelOffsetChanged
(float )
raise
()
reflectionChanged
(bool )
reflectivity
() const : qreal
reflectivityChanged
(qreal )
releaseAxis
(QValue3DAxis *)
releaseCustomItem
(QCustom3DItem *)
releaseInputHandler
(QAbstract3DInputHandler *)
releaseTheme
(Q3DTheme *)
removeCustomItem
(QCustom3DItem *)
removeCustomItemAt
(const QVector3D &)
removeCustomItems
()
removeSeries
(QSurface3DSeries *)
renderToImage
(int , const QSize &) : QImage
reportContentOrientationChange
(Qt::ScreenOrientation )
requestActivate
()
requestUpdate
()
requestedFormat
() const
resize
(int , int )
resize
(const QSize &)
resizeEvent
(QResizeEvent *)
scene
() const : Q3DScene *
screen
() const
screenChanged
(QScreen *)
selectedAxis
() const : QAbstract3DAxis *
selectedCustomItem
() const : QCustom3DItem *
selectedCustomItemIndex
() const : int
selectedElement
() const : ElementType
selectedElementChanged
(QAbstract3DGraph::ElementType )
selectedLabelIndex
() const : int
selectedSeries
() const : QSurface3DSeries *
selectedSeriesChanged
(QSurface3DSeries *)
selectionMode
() const : SelectionFlags
selectionModeChanged
(QAbstract3DGraph::SelectionFlags )
seriesList
() const : QList<QSurface3DSeries *>
setActiveInputHandler
(QAbstract3DInputHandler *)
setActiveTheme
(Q3DTheme *)
setAspectRatio
(qreal )
setAxisX
(QValue3DAxis *)
setAxisY
(QValue3DAxis *)
setAxisZ
(QValue3DAxis *)
setBaseSize
(const QSize &)
setCursor
(const QCursor &)
setFilePath
(const QString &)
setFlags
(Qt::WindowFlags )
setFlipHorizontalGrid
(bool )
setFormat
(const QSurfaceFormat &)
setFramePosition
(const QPoint &)
setGeometry
(int , int , int , int )
setGeometry
(const QRect &)
setHeight
(int )
setHorizontalAspectRatio
(qreal )
setIcon
(const QIcon &)
setKeyboardGrabEnabled
(bool )
setLocale
(const QLocale &)
setMargin
(qreal )
setMask
(const QRegion &)
setMaximumHeight
(int )
setMaximumSize
(const QSize &)
setMaximumWidth
(int )
setMeasureFps
(bool )
setMinimumHeight
(int )
setMinimumSize
(const QSize &)
setMinimumWidth
(int )
setModality
(Qt::WindowModality )
setMouseGrabEnabled
(bool )
setOpacity
(qreal )
setOptimizationHints
(OptimizationHints )
setOrthoProjection
(bool )
setParent
(QWindow *)
setPolar
(bool )
setPosition
(int , int )
setPosition
(const QPoint &)
setRadialLabelOffset
(float )
setReflection
(bool )
setReflectivity
(qreal )
setScreen
(QScreen *)
setSelectionMode
(SelectionFlags )
setShadowQuality
(ShadowQuality )
setSizeIncrement
(const QSize &)
setSurfaceType
(SurfaceType )
setTitle
(
const QString &
)
setTransientParent
(QWindow *)
setVisibility
(Visibility )
setVisible
(bool )
setWidth
(int )
setWindowState
(Qt::WindowState )
setX
(int )
setY
(int )
shadowQuality
() const : ShadowQuality
shadowQualityChanged
(QAbstract3DGraph::ShadowQuality )
shadowsSupported
() const : bool
show
()
showEvent
(QShowEvent *)
showFullScreen
()
showMaximized
()
showMinimized
()
showNormal
()
size
() const
size
() const
sizeIncrement
() const
supportsOpenGL
() const
surfaceClass
() const
surfaceHandle
() const
surfaceType
() const
surfaceType
() const
tabletEvent
(QTabletEvent *)
themes
() const : QList<Q3DTheme *>
title
() const
touchEvent
(QTouchEvent *)
transientParent
() const
type
() const
unsetCursor
()
visibility
() const
visibilityChanged
(QWindow::Visibility )
visibleChanged
(bool )
wheelEvent
(QWheelEvent *)
width
() const
widthChanged
(int )
winId
() const
windowState
() const
windowStateChanged
(Qt::WindowState )
windowTitleChanged
(const QString &)
x
() const
xChanged
(int )
y
() const
yChanged
(int )