QComponentAddedChange Class
(Qt3DCore::QComponentAddedChange)The QComponentAddedChange class is used to notify when a component is added to an entity More...
Header: | #include <QComponentAddedChange> |
qmake: | QT += 3dcore |
Inherits: | QSceneChange |
Public Functions
QComponentAddedChange(const QEntity *entity, const QComponent *component) | |
~QComponentAddedChange() | |
QNodeId | componentId() const |
const QMetaObject * | componentMetaObject() const |
QNodeId | entityId() const |
- 4 public functions inherited from Qt3DCore::QSceneChange
Related Non-Members
typedef | QComponentAddedChangePtr |
Detailed Description
The QComponentAddedChange class is used to notify when a component is added to an entity
Member Function Documentation
QComponentAddedChange::QComponentAddedChange(const QEntity *entity, const QComponent *component)
Constructs a new QComponentAddedChange with with entity and component.
QComponentAddedChange::~QComponentAddedChange()
Destroys the instance of QComponentAddedChange.
QNodeId QComponentAddedChange::componentId() const
Returns the id of the component added.
const QMetaObject *QComponentAddedChange::componentMetaObject() const
Returns the metaobject.
QNodeId QComponentAddedChange::entityId() const
Returns the id of the entity the component was added to.
Related Non-Members
typedef Qt3DCore::QComponentAddedChangePtr
A shared pointer for QComponentAddedChange.