QComponent Class
(Qt3DCore::QComponent)The base class of scene nodes that can be aggregated by Qt3DCore::QEntity instances as a component. More...
Header: | #include <QComponent> |
qmake: | QT += 3dcore |
Since: | Qt 5.5 |
Instantiated By: | Transform |
Inherits: | QNode |
Inherited By: | Qt3DCore::QTransform, Qt3DInput::QInputSettings, Qt3DInput::QKeyboardHandler, Qt3DInput::QLogicalDevice, Qt3DInput::QMouseHandler, Qt3DLogic::QFrameAction, Qt3DRender::QAbstractLight, Qt3DRender::QCameraLens, Qt3DRender::QComputeCommand, Qt3DRender::QGeometryRenderer, Qt3DRender::QLayer, Qt3DRender::QMaterial, Qt3DRender::QObjectPicker, Qt3DRender::QRenderSettings, Qt3DRender::QRenderTarget, Qt3DRender::QSceneLoader, and Qt3DRender::QShaderData |
Properties
- isShareable : bool
- 2 properties inherited from Qt3DCore::QNode
- 1 property inherited from QObject
Public Functions
QComponent(QNode *parent = nullptr) | |
~QComponent() | |
QVector<QEntity *> | entities() const |
bool | isShareable() const |
- 6 public functions inherited from Qt3DCore::QNode
- 31 public functions inherited from QObject
Public Slots
void | setShareable(bool isShareable) |
- 2 public slots inherited from Qt3DCore::QNode
- 1 public slot inherited from QObject
Signals
void | shareableChanged(bool isShareable) |
- 3 signals inherited from Qt3DCore::QNode
- 2 signals inherited from QObject
Additional Inherited Members
- 1 public variable inherited from QObject
- 10 static public members inherited from QObject
- 2 protected functions inherited from Qt3DCore::QNode
- 9 protected functions inherited from QObject
- 2 protected variables inherited from QObject
Detailed Description
The base class of scene nodes that can be aggregated by Qt3DCore::QEntity instances as a component.
A Qt3DCore::QComponent provides a vertical slice of behavior that can be assigned to and sometimes shared across Qt3DCore::QEntity instances.
Qt3DCore::QComponent subclasses are often aggregated in groups that impart useful behavior to the aggregating entity. For example, to have an Entity that gets drawn by the Qt3D renderer aspect, an entity would most likely aggregate Qt3DCore::QTransform, Qt3DRender::QMesh, and Qt3DRender::QMaterial components.
See also Qt3DCore::QEntity.
Property Documentation
isShareable : bool
Holds the shareable flag of the QComponent. The QComponent can be shared across several entities if true
.
Access functions:
bool | isShareable() const |
void | setShareable(bool isShareable) |
Notifier signal:
void | shareableChanged(bool isShareable) |
Member Function Documentation
QComponent::QComponent(QNode *parent = nullptr)
Constructs a new QComponent instance with parent as the parent.
Note: a QComponent should never be instanced directly, instance one of the subclasses instead.
QComponent::~QComponent()
Destroys the instance of QComponent.
QVector<QEntity *> QComponent::entities() const
Returns a QVector containing all the entities that reference this component.