QMouseHandler Class
(Qt3DInput::QMouseHandler)Provides a means of being notified about mouse events when attached to a QMouseDevice instance. More...
Header: | #include <QMouseHandler> |
qmake: | QT += 3dinput |
Since: | Qt 5.5 |
Instantiated By: | MouseHandler |
Inherits: | Qt3DCore::QComponent |
Properties
- containsMouse : const bool
- sourceDevice : Qt3DInput::QMouseDevice *
- 1 property inherited from Qt3DCore::QComponent
- 2 properties inherited from Qt3DCore::QNode
- 1 property inherited from QObject
Public Functions
QMouseHandler(QNode *parent = nullptr) | |
~QMouseHandler() | |
bool | containsMouse() const |
QMouseDevice * | sourceDevice() const |
- 2 public functions inherited from Qt3DCore::QComponent
- 6 public functions inherited from Qt3DCore::QNode
- 31 public functions inherited from QObject
Public Slots
void | setSourceDevice(QMouseDevice *mouseDevice) |
- 1 public slot inherited from Qt3DCore::QComponent
- 2 public slots inherited from Qt3DCore::QNode
- 1 public slot inherited from QObject
Signals
void | clicked(Qt3DInput::QMouseEvent *mouse) |
void | containsMouseChanged(bool containsMouse) |
void | doubleClicked(Qt3DInput::QMouseEvent *mouse) |
void | entered() |
void | exited() |
void | positionChanged(Qt3DInput::QMouseEvent *mouse) |
void | pressAndHold(Qt3DInput::QMouseEvent *mouse) |
void | pressed(Qt3DInput::QMouseEvent *mouse) |
void | released(Qt3DInput::QMouseEvent *mouse) |
void | sourceDeviceChanged(QMouseDevice *mouseDevice) |
void | wheel(Qt3DInput::QWheelEvent *wheel) |
- 1 signal inherited from Qt3DCore::QComponent
- 3 signals inherited from Qt3DCore::QNode
- 2 signals inherited from QObject
Additional Inherited Members
- 1 public variable inherited from QObject
- 10 static public members inherited from QObject
- 2 protected functions inherited from Qt3DCore::QNode
- 9 protected functions inherited from QObject
- 2 protected variables inherited from QObject
Detailed Description
Provides a means of being notified about mouse events when attached to a QMouseDevice instance.
Note: QMouseHandler components shouldn't be shared, not respecting that condition will most likely result in undefined behaviors.
See also QMouseDevice.
Property Documentation
containsMouse : const bool
Holds true
if the QMouseHandler currently contains the mouse.
Note: In this context, contains mean that the ray originating from the mouse is intersecting with the Qt3DCore::QEntity that aggregates the current QMouseHandler instance component.
Access functions:
bool | containsMouse() const |
Notifier signal:
void | containsMouseChanged(bool containsMouse) |
sourceDevice : Qt3DInput::QMouseDevice *
Holds the current mouse source device of the QMouseHandler instance.
Access functions:
QMouseDevice * | sourceDevice() const |
void | setSourceDevice(QMouseDevice *mouseDevice) |
Notifier signal:
void | sourceDeviceChanged(QMouseDevice *mouseDevice) |
Member Function Documentation
QMouseHandler::QMouseHandler(QNode *parent = nullptr)
Constructs a new QMouseHandler instance with parent parent.
QMouseHandler::~QMouseHandler()
Destroys the instance of QMouseHandler.
[signal]
void QMouseHandler::clicked(Qt3DInput::QMouseEvent *mouse)
This signal is emitted when a mouse button is clicked with the event details being contained within mouse
[signal]
void QMouseHandler::doubleClicked(Qt3DInput::QMouseEvent *mouse)
This signal is emitted when a mouse button is double clicked with the event details being contained within mouse
[signal]
void QMouseHandler::entered()
[signal]
void QMouseHandler::exited()
[signal]
void QMouseHandler::positionChanged(Qt3DInput::QMouseEvent *mouse)
This signal is emitted when the mouse position changes with the event details being contained within mouse
[signal]
void QMouseHandler::pressAndHold(Qt3DInput::QMouseEvent *mouse)
This signal is emitted when a mouse button is pressed and held down with the event details being contained within mouse
[signal]
void QMouseHandler::pressed(Qt3DInput::QMouseEvent *mouse)
This signal is emitted when a mouse button is pressed with the event details being contained within mouse
[signal]
void QMouseHandler::released(Qt3DInput::QMouseEvent *mouse)
This signal is emitted when a mouse button is released with the event details being contained within mouse
[slot]
void QMouseHandler::setSourceDevice(QMouseDevice *mouseDevice)
Sets the mouse device of the QMouseHandler instance to mouseDevice.
Note: Setter function for property sourceDevice.
See also sourceDevice().
[signal]
void QMouseHandler::wheel(Qt3DInput::QWheelEvent *wheel)
This signal is emitted when the mouse wheel is used with the event details being contained within wheel