Provides classes to create, recognize, load and save gestures.
||A gesture is a hand-drawn shape on a touch screen.
||A transparent overlay for gesture input that can be placed on top of other
widgets or contain other widgets.
||A timed point of a gesture stroke.
||GestureLibrary maintains gesture examples and makes predictions on a new
||A gesture stroke started on a touch down and ended on a touch up.
||Utility functions for gesture processing & analysis, including methods for:
- feature extraction (e.g., samplers and those for calculating bounding
boxes and gesture path lengths);
- geometric transformation (e.g., translation, rotation and scaling);
- gesture similarity comparison (e.g., calculating Euclidean or Cosine
distances between two gestures).
||An oriented bounding box