java.lang.Object | ||
↳ | android.renderscript.BaseObj | |
↳ | android.renderscript.Sampler |
Sampler object which defines how data is extracted from textures. Samplers are attached to Program objects (currently only ProgramFragment) when those objects need to access texture data.
Nested Classes | |||||||||||
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Sampler.Builder | Builder for creating non-standard samplers. | ||||||||||
Sampler.Value |
Public Methods | |||||||||||
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Retrieve a sampler with min and mag set to linear and wrap modes set to
clamp.
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Retrieve a sampler with ag set to linear, min linear mipmap linear, and
to and wrap modes set to clamp.
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Retrieve a sampler with min and mag set to nearest and wrap modes set to
clamp.
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Retrieve a sampler with min and mag set to nearest and wrap modes set to
wrap.
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Retrieve a sampler with ag set to linear, min linear mipmap linear, and
to and wrap modes set to wrap.
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Retrieve a sampler with min and mag set to nearest and wrap modes set to
wrap.
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[Expand]
Inherited Methods | |||||||||||
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From class
android.renderscript.BaseObj
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From class
java.lang.Object
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Retrieve a sampler with min and mag set to linear and wrap modes set to clamp.
rs | Context to which the sampler will belong. |
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Retrieve a sampler with ag set to linear, min linear mipmap linear, and to and wrap modes set to clamp.
rs | Context to which the sampler will belong. |
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Retrieve a sampler with min and mag set to nearest and wrap modes set to clamp.
rs | Context to which the sampler will belong. |
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Retrieve a sampler with min and mag set to nearest and wrap modes set to wrap.
rs | Context to which the sampler will belong. |
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Retrieve a sampler with ag set to linear, min linear mipmap linear, and to and wrap modes set to wrap.
rs | Context to which the sampler will belong. |
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Retrieve a sampler with min and mag set to nearest and wrap modes set to wrap.
rs | Context to which the sampler will belong. |
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